Bubble Cat was a 2025 Game Jam project that took place over 48 hours. The released theme was ‘Bubble’ and since our team wished to develop our understanding in coding, we used this experience to learn and experiment.
The goal of Bubble Cat is to pet your bubble without popping them. Over time Bubble Cat will enlarge and become easier to burst, players must balance the duration of their pets with the fear of popping. Within the project I worked as the Lead Artist and co-coder, creating all the assets for the game and implementing effects within the project.
The project was a great way to manage time within a strict window as well as communicating needs and expectations within a team.